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Phoraena Sisters
"An oracle serving the many gods of Valeria, shamans are adept at wielding elemental magic."

OverviewEdit

This mage class deals the most damage by a fair amount. It is the only caster besides a Cyclops with access to both the Apocrypha spells, and the multi-hit summons. With Nature's Touch, there are few enemies in the game that can't be killed in one spell by this class. Shaman can use Spellbooks and Draconic Magic if learned from another class, which poses a limitation to Iuria in this class as she cannot naturally learn them. Since they can only use the damaging spell from Draconic magic, the only reason to equip it over other magic types, is if you want to use Starfall for exorcism.

Can be Used by: The Phoraena Sisters (Cerya, Cistina, Olivya and Sherri), Deneb and Iuria only

How to Unlock: Completing the Apocrypha Sidequest and Defeating all the Temple Guardians nets 3 Shaman Classmarks. Additional classmarks are rare drops from Temple Guardians when fought after the Sidequest.

Equipment

Basic Ability:

Move Move Type Jump (up/down) Base RT Melee(empty) Ranged (empty)
4 Slow 1/2 25 Punch Cast Stones

Core Stats:

Attribute Base Rating Level-Up Growth Level 50 Rating
HP 270
MP 175
STR +109
VIT +116
DEX +119
AGI +114
AVD +120
INT +128
MND +127
RES +125
ATK 5
DEF 9

SkillsEdit

Skill Lvl SP Cost TP Cost Notes/Use
Elemental Magic 1 50 MP All Magic
Draconic Magic 1 Transfer MP Damaging Spells (all elements)
Nature's Whisper 3 120 20 Reveals the bonuses/restrictions of eight elements on the battlefield
Fey Pact 10 220 40 Attempts to recruit a faerie unit.
Nature's Touch 10 290 50 Adds bonus damage to next elemental spell.
{Element} Resonances 12 330 each 60 Inflicts '{Element} Averse' on nearby enemies and '{Element}-Touched' to allies.
Meditate 1 Transfer 15 Gives 5-10 Mp for every Rank.

AbilitiesEdit

Skill Lvl Cost Notes/Use
Fortify I-II 9/18 120/370 Increases DEF stat by 10/20%
Spellcraft I-IV 3/16/28/41 120/370/560/740 Increases MAG stat by 10/20/30/40%
Resistance I-IV 8/20/32/44 200/440/650/830 Increases RES stat by 10/20/30/40%
Truestrike I-III 6/18/30 90/370/580 Increases melee accuracy by 10/20/30%
Trueflight I-III 9/19/31 120/390/600 Increases ranged accuracy by 10/20/30%
Spellstrike I-IV 3/14/25/36 90/350/550/720 Increases magic accuracy by 10/20/30/40%
Dodge I-III 9/19/31 120/390/600 Increases melee avoidance by 10/20/30%
Sidestep I-III 10/22/34 150/400/610/800 Increases ranged avoidance by 10/20/30%
Spell Ward I-IV 4/16/28/40 150/400/610/800 Increases magic avoidance by 10/20/30/40%
Constitution I-IV 11/22/33/44 200/420/610/790 Increases HP stat by 10/20/30/40%
Insight I-IV 5/17/39/41 170/420/610/790 Increases MP stat by 10/20/30/40%
Expand Mind I-IV 8/18/28/38 220/420/600/760 Increases MP restoration by 10/20/30/40%
Channelling I-IV 8/19/30/41 200/420/610/790 Reduces MP costs by 5/10/15/20%
Field Alchemy I-IV 3/8/16/24 50/220/370/500 Allows use of more powerful/effective items.
Swiftfoot I 23 460 Increases Move by 1
Jump I 23 500 Increases Jump by 1
Wade I 11 220 Allows movement through water at cost of 2 Move while in water.

TransferableEdit

Skill Notes/Use
Tactician I-II Increases TP accumulation by 20/40%
Reflect Damage I-II Reflects 10/20% of damage taken by physical attacks back
Trajectory Highlights path of ranged attacks.
Absorb MP I-II Absorb 20/40% of MP spent by enemies on equipped unit
Treasure Hunt I-II Improves quality of found hidden items
Max TP I-IV Increases max TP by 25/50/75/100

[1]

ReferencesEdit

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