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OverviewEdit

Cudgels are mostly 1-handed weapons with a few 2-handed also available. These weapons are mostly used by Healer and Mage classes, they mostly help with magic attack and many later Cudgels boost various elements. Arguably Cudgels have one of the best finishing moves in the game if the player can be bothered to rank up. Trinity Pulse - a Divine, damage increasing, triple attack.

Finishing Moves

Name Rank Range/ Area Damage Type Element Effect TP increase
Wrathful Strike 2 1/1 Crushing Light - Accuracy
Raining Blows 4 1/1 Crushing Divine Double Hit Damage
Pressure Whirl 6 1/1 Crushing Divine Enfeeble Accuracy
Trinity Pulse 8 1/1 Piercing Divine Triple Hit Damage

Equipped By

List of CudgelsEdit

All Cudgels have a Range of 1

Sibyl's Staff
Sibyl Staff
  • Lv.1 (2H)
  • Weight 6, RT +19
  • Damage: Crushing 1
  • ATK 14, VIT +1, MP +5, INT +2, MIND +4, RES +3
Sibyl's Staff +1
Sibyl Staff
  • Lv.2 (2H)
  • Weight 7, RT +22
  • Damage: Crushing 3
  • Racial: Phantom 5%
  • ATK 30, VIT +3, MP +8, INT +4, MIND +8, RES +5
Mage Staff
Mage Staff
  • Lv.4 (1H)
  • Weight 5, RT +14
  • Damage: Crushing 1
  • ATK 21, MP +8, AVD +1, INT +5, MIND +2
Mage Staff +1
Mage Staff
  • Lv.5 (1H)
  • Weight 6, RT +17
  • Damage: Crushing
  • Racial: Divine 5%
  • ATK 34, VIT +1, MP +11, AVD +3, INT +7, MIND +4
Baldur Mace
Baldur Mace
  • Lv.10 (2H)
  • Weight 8, RT +23
  • Damage: Crushing 6
  • Racial: (Phantom +50%)
  • ATK 36, STR +3, VIT +2, HP +8, MP +5, INT +4, LUCK -1, MIND -2
Baldur Mace +1
Baldur Mace
  • Lv.11 (2H)
  • Weight 9, RT +26
  • Damage: Crushing 8
  • Racial: Beast 5% (Phantom +50%)
  • ATK 52, STR +5, VIT +4, HP +10, MP +8, INT +5, LUCK -3, MIND -3
Exarch's Staff
Exarch's Staff
  • Lv.14 (2H)
  • Weight 8, RT +25
  • Damage: Crushing 3
  • ATK 47, VIT +2, MP +8, INT +2, MIND +7
Exarch's Staff +1
Exarch's Staff
  • Lv.15 (2H)
  • Weight 9, RT +28
  • Damage: Crushing 4
  • On Hit: Silenced
  • ATK 62, VIT +4, MP +11, INT +4, MIND +9
Magus Staff
Magus Staff
  • Lv.18 (1H)
  • Weight 7, RT +20
  • Damage: Crushing 1
  • ATK 48, VIT +1, MP +10, INT +8, MIND +1
Magus Staff +1
Magus Staff
  • Lv.19 (1H)
  • Weight 7, RT +22
  • Damage: Crushing 1
  • ATK 61, VIT +3, MP +13, INT +10, MIND +3
Damasc Mace
Damasc Mace
  • Lv.21 (2H)
  • Weight 10, RT +30
  • Bonus: Anatomy +1
  • Damage: Crushing 7
  • Racial: Human 5%
  • ATK 68, STR +4, DEX +3, HP +5
Damasc Mace +1
Damasc Mace
  • Lv.22 (2H)
  • Bonus: Cudgels +1
  • Weight 11, RT +33
  • Damage: Crushing 9
  • On Hit: Stunned
  • Racial: Golem 5%
  • ATK 84, STR +6, DEX +5, HP +8, AVD +2, RES +2
Staff of Restoration
Staff of Restoration
  • Lv.25 (1H)
  • Weight 8, RT +23
  • Damage: Crushing 2
  • Affinity: Light 5
  • Racial: Phantom 5%
  • Special: Heal 100
  • ATK 66, VIT +3,MP +12, INT +5, MIND +9
Staff of Purification
Staff of Purification
  • Lv.26 (1H)
  • Weight 8, RT +23
  • Damage: Crushing 2
  • Affinity: Light 5
  • Racial: Phantom 5%
  • Special: Exorcism
  • ATK 79, VIT +3, MP +12, INT +9, MIND +5
Malitza's Staff
Malitza Staff
  • Lv.30 (1H)
  • Weight 8, RT +25
  • Damage: Crushing 1
  • Racial: Umbra 5
  • Extra: Resist Silence +2, Leadproof
  • Special: Charge 100
  • ATK 75, STR +3, VIT +6, MP +10, AVD +3, INT +8, MIND +8, RES +10
Wand of Air
Wand of Air
  • Lv.30 (1H)
  • Weight 9, RT +27
  • Affinity: Air 5
  • Damage: Crushing 2
  • On Hit: Air Averse
  • Extra: Augment Air +1
  • ATK 84, VIT +3, MP +16, INT +11, MIND +4, RES +2
Wand of Earth
Wand of Earth
  • Lv.30 (1H)
  • Weight 9, RT +27
  • Affinity: Earth 5
  • Damage: Crushing 2
  • On Hit: Earth Averse
  • Extra: Augment Earth +1
  • ATK 84, VIT +3, MP +16, INT +11, MIND +4, RES +2
Wand of Lightning
Wand of Lightning
  • Lv.30 (1H)
  • Weight 9, RT +27
  • Affinity: Lightning 5
  • Damage: Crushing 2
  • On Hit: Lightning Averse
  • Extra: Augment Lightning +1
  • ATK 84, VIT +3, MP +16, INT +11, MIND +4, RES +2
Wand of Water
Wand of Water
  • Lv.30 (1H)
  • Weight 9, RT +27
  • Affinity: Water 5
  • Damage: Crushing 2
  • On Hit: Water Averse
  • Extra: Augment Water +1
  • ATK 84, VIT +3, MP +16, INT +11, MIND +4, RES +2
Wand of Fire
Wand of Fire
  • Lv.30 (1H)
  • Weight 9, RT +27
  • Affinity: Fire 5
  • Damage: Crushing 2
  • On Hit: Fire Averse
  • Extra: Augment Fire +1
  • ATK 84, VIT +3, MP +16, INT +11, MIND +4, RES +2
Wand of Ice
Wand of Ice
  • Lv.30 (1H)
  • Weight 9, RT +27
  • Affinity: Ice 5
  • Damage: Crushing 2
  • On Hit: Ice Averse
  • Extra: Augment Ice +1
  • ATK 84, VIT +3, MP +16, INT +11, MIND +4, RES +2
Lipul's Rod
Lipul's Rod
  • Lv.35 (1H)
  • Weight 10, RT +29
  • Damage: Crushing 3
  • Affinity: Light 10
  • Racial: Human 10%
  • On Hit: Light Averse
  • Extra: Augment Light +1
  • Special: Spiritsurge III
  • ATK 93 STR +1, VIT +6, HP +5, MP +20, INT +12, LUCK +10, MIND +7

Sagara

  • Lv.38 (1H)
  • Weight 10, RT +30
  • Damage: Crushing 12
  • Affinity: Dark 10
  • On Hit: Dark Averse
  • Extra: Augment Dark +1, Stopproof
  • Special: Word of Pain III
  • ATK 102, STR +8, DEX +6, HP +15, AGIL +2, AVD +4, LUCK +5, RES +5

Sage Staff

  • Lv.41 (2H) - Unique
  • Weight 14, RT +43
  • On Hit: Light Averse
  • Extra: Augment Light +1 Fearproof
  • Special: Ease
  • Damage: Crushing 3
  • Affinity: Light 15
  • ATK 133, VIT +4, MP +25, INT +13, MIND +13, RES +10
Wiseman's Staff
Wiseman's Staff
  • Lv.45 (2H) - Unique
  • Weight 15, RT +45
  • Damage: Crushing 5
  • Affinity: Dark 15
  • On Hit: Dark Averse
  • Extra: Augment Dark +1, Silenceproof
  • Special: Dispel
  • ATK 144, VIT +6, HP +15, MP +35, AVD +3, INT +15, MIND +15, RES +3
Cursed Cudgel
Cursed Staff
  • Lv.1 (2H) - Unique
  • Weight ??, RT +??
  • Damage: Crushing ??, ?? ??
  • Racial Bonus: ??? +??%
  • Extras - ???
  • Special - Snapdragon
  • ATK +??, OTHER +??

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